Every resource node requires 50 supplies to build. However, resource node blueprints cannot be built in enemy territory. Resource nodes are built like other structures described by the first section of this article by a player in the Engineer class. Therefore nodes are essential to keep a team and commander functioning as they should. Artillery and the buildable anti-tank guns placed by the Anti-Tank class use munitions every round fired as well. These are used primarily by the team Commander to call in abilities and spawn tanks. Nodes are important as they give your team manpower, munitions, and fuel which can be seen at the very top of the in game map or by pressing tab. For the US it's the 57mm Gun M1 and German forces the Pak 40. US and German Anti-Tank players are able to build blueprints for one crew served anti-tank gun. One Engineer can build the following blueprints.Īutomatically repairs friendly vehicles within range. US and German Engineers are able to build blueprints for similar structures that complete the same goal. Only two classes can build blueprints but every class with a hammer tool can build the structure once the blueprint is placed as long as sufficient supplies are nearby.Įngineer players can build the blueprints for defensive structures, resource nodes, and repair stations.Īnti-Tank players can build the blueprints for crew served anti-tank guns. Once the appropriate amount of supplies are near enough to the blueprint select your hammer tool (default mouse scroll wheel), approach the blueprint and click and hold the left mouse button to build. This can be accomplished through a Support class player dropping supplies nearby, a Commander air dropping supplies to the location, or Supply Trucks dropping supplies from the back. Now that the blueprint is down, supplies are needed to actually build out the structure. *Note* Roads often block the placement of any blueprints. The blueprint must be green in order to place it, if the blueprint is grey try moving to more open or flat ground. When the desired blueprint is displayed click and hold with the left mouse button to place the blueprint. ![]() While still holding the right mouse button use the mouse scroll wheel to select which blueprint you wish to place. Press and hold the right mouse button to bring up the context menu of buildable structures for that class. Once in game scroll through your weapons as if changing to your sidearm (default button is mouse scroll wheel) to equip the wrench tool. To begin building structures select the Engineer or Anti-Tank class from the deploy screen.
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